The prototyping methodology is a component of open innovation.
A basis of a prototype development is a problem for which the stakeholders (problem owners) have interest in solving it.

A prototype is an early sample or model built to test a concept, or process, or to act as a thing to be replicated or learned from. It may be considered a proof of concept. A prototype is a basis for a pilot development.

For example, a technological prototype is a new eSolution or eService as a “toy” which can prove that “it really works”. An organizational prototype is a new eSolution or eService in an organizational setting, or an already known and proven eSolution or eService in a new organizational setting. User centric prototyping (experimenting) is in a line with the Living Labs methodology and the Open Innovation concept.

The problems in the cross-border processes are rather new to all of us. They are very complex, involving many organizations and requiring a lot of time for the processes to be redesigned in order to exploit a current ICT efficiently and successfully.

The solutions to those problems are very important to the organizations in the neighboring countries of a region. We may not wait and expect that the problems will go away, or assume that they might be solved by someone else. We have to open up, collaborate and act now.

The prototypes developed and presented within the initiative are published at this portal as the components of the annual Danube eRegion Conference – DeRC: Cross-border eSolutions & eServices Prototypes Development : DeRC2012, DeRC2013, DeRC2014, as well as of the Italy-Slovenia Workshop 2013.